DottsGit
|
45fb7f0f38
|
feat: add state machine movement classes, double barrel shotgun weapon, and test level builder utility
|
2026-06-04 01:21:50 -04:00 |
|
DottsGit
|
4184b0f8ff
|
feat: implement state_wall_run for player movement system
|
2026-06-04 00:32:29 -04:00 |
|
DottsGit
|
0fd921481b
|
feat: implement movement state machine, FPS camera rig, and test level builder scaffolding
|
2026-06-04 00:29:19 -04:00 |
|
DottsGit
|
da277e9d35
|
feat: implement player movement controller and state machine with dash, slide, and wall-run mechanics
|
2026-06-03 21:55:10 -04:00 |
|
DottsGit
|
5726aa1043
|
docs: add master development document for Papaya Shooter project specifications
|
2026-06-03 19:58:53 -04:00 |
|
DottsGit
|
a46e35431d
|
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
|
2026-06-03 19:57:51 -04:00 |
|
DottsGit
|
18b420cc44
|
default godot project
|
2026-06-02 22:21:03 -04:00 |
|