DottsGit
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8c928c2d92
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feat: add test_level_builder script to debug tools for level creation testing
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2026-06-04 10:28:26 -04:00 |
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DottsGit
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a86ef53622
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feat: implement modular state-based player movement system with chain mechanics
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2026-06-04 10:26:18 -04:00 |
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DottsGit
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cb04df1df3
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feat: implement ground state movement logic for player character
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2026-06-04 09:41:13 -04:00 |
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DottsGit
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e65e9fa76f
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feat: implement wall run state logic for player movement
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2026-06-04 09:36:46 -04:00 |
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DottsGit
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e9112d9b3d
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feat: add StateDash movement state with cooldown and momentum-based velocity logic
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2026-06-04 09:29:34 -04:00 |
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DottsGit
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5e9f4bec8a
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feat: add test_level_builder script for debugging level generation
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2026-06-04 09:22:30 -04:00 |
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DottsGit
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f2afd31415
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feat: implement pause menu with loadout management functionality
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2026-06-04 09:20:05 -04:00 |
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DottsGit
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8eea7d6e36
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feat: implement loadout management system, interactive pause menu, and weapon slot switching functionality
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2026-06-04 09:12:16 -04:00 |
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DottsGit
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45fb7f0f38
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feat: add state machine movement classes, double barrel shotgun weapon, and test level builder utility
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2026-06-04 01:21:50 -04:00 |
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DottsGit
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4184b0f8ff
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feat: implement state_wall_run for player movement system
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2026-06-04 00:32:29 -04:00 |
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DottsGit
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0fd921481b
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feat: implement movement state machine, FPS camera rig, and test level builder scaffolding
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2026-06-04 00:29:19 -04:00 |
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DottsGit
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da277e9d35
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feat: implement player movement controller and state machine with dash, slide, and wall-run mechanics
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2026-06-03 21:55:10 -04:00 |
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DottsGit
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5726aa1043
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docs: add master development document for Papaya Shooter project specifications
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2026-06-03 19:58:53 -04:00 |
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DottsGit
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a46e35431d
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feat: initialize movement system UID files, update import settings, and set main scene in project configuration
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2026-06-03 19:57:51 -04:00 |
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DottsGit
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18b420cc44
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default godot project
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2026-06-02 22:21:03 -04:00 |
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