DottsGit
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2aa7ff0337
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feat: added loadout options to the main menu
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2026-06-06 13:05:50 -04:00 |
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DottsGit
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11adbc339a
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feat: singleplayer level selector
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2026-06-06 13:03:35 -04:00 |
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DottsGit
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2baf27efd1
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feat: basic main menu to load dust 2 on singleplayer
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2026-06-06 12:55:17 -04:00 |
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Dotts
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83c6ce7993
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Merge pull request 'Feat/8 adding a=map=basic=dust2' (#12) from feat/8-adding-a=map=basic=dust2 into main
Reviewed-on: #12
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2026-06-06 09:44:38 -07:00 |
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DottsGit
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5f2c2462e2
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feat: preventing players from leaving the playable area
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2026-06-06 12:44:16 -04:00 |
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DottsGit
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64e024eb32
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fix movement through the map is easier
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2026-06-06 12:28:48 -04:00 |
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DottsGit
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050912ca61
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fix: better sites
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2026-06-06 12:26:03 -04:00 |
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DottsGit
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775e57ba4a
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feat: basic dust 2
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2026-06-06 12:23:39 -04:00 |
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Dotts
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6a0a4a8aeb
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Merge pull request 'fix: awp fov' (#11) from feat/7-adding-first-person-model into main
Reviewed-on: #11
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2026-06-06 09:11:39 -07:00 |
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DottsGit
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c9d18ffe23
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fix: nailgun projectiles and tracers
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2026-06-06 12:10:48 -04:00 |
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DottsGit
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3488b8e005
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fix: 3rd person and first person views
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2026-06-06 11:51:28 -04:00 |
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DottsGit
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909b25548c
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fix: fov now linearly increases with speed and first person weapon view no longer clips through walls
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2026-06-06 11:16:50 -04:00 |
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DottsGit
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10416a83a0
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fix: awp fov
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2026-06-06 11:05:46 -04:00 |
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Dotts
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8e2b198f94
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Merge pull request 'Feat/6 knife and melee fundamentals' (#10) from feat/6-knife-and-melee-fundamentals into main
Reviewed-on: #10
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2026-06-05 23:26:43 -07:00 |
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DottsGit
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4eaf4671ef
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fix: removing placing the 2d graphic on entities and changing it to a swipe for the knife
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2026-06-06 02:26:16 -04:00 |
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DottsGit
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18b8b3ee99
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feat: added the knife
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2026-06-06 02:22:27 -04:00 |
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Dotts
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90876611f4
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Merge pull request 'Feat/5 adding settings fundamentals and ui improvements' (#9) from feat/5-adding-settings-fundamentals-and-ui-improvements into main
Reviewed-on: #9
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2026-06-05 23:03:52 -07:00 |
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DottsGit
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27460be0ea
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fix: scoping
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2026-06-06 02:03:05 -04:00 |
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DottsGit
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a47d01632d
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adj: projectile physics when moving backwards
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2026-06-06 01:49:43 -04:00 |
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DottsGit
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8118100a95
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feat: added explosion sounds
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2026-06-06 01:42:15 -04:00 |
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DottsGit
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a6f5f24420
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adj: less obstructive damage numbers
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2026-06-06 01:30:39 -04:00 |
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DottsGit
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d784045214
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feat: added audio settings
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2026-06-06 01:26:51 -04:00 |
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DottsGit
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46cee744d1
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fix: 2d surface hit graphics no longer appear when hitting an entity
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2026-06-06 01:18:51 -04:00 |
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DottsGit
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e41e64de78
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feat: pause menu is just now menu and does not pause
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2026-06-06 01:11:38 -04:00 |
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DottsGit
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6dceab46db
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feat: fps counter and limiter
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2026-06-06 01:06:43 -04:00 |
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DottsGit
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33f5c7cb82
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feat: added advanced settings for showing player movement debug and settings for mouse sensistivity
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2026-06-06 00:51:53 -04:00 |
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DottsGit
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0c00f4c385
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feat: adding better animations
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2026-06-06 00:37:54 -04:00 |
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DottsGit
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d0716f72e8
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feat: added moving killable dummy
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2026-06-06 00:31:43 -04:00 |
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Dotts
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0706d5ca73
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Merge pull request 'Feat/3 adding playermodel' (#8) from feat/3-adding-playermodel into main
Reviewed-on: #8
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2026-06-05 21:23:53 -07:00 |
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DottsGit
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ee1114948b
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adj: adjusted the awp and swarm rocket damage
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2026-06-06 00:22:45 -04:00 |
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DottsGit
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0b8dcaf3ce
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fix: ragdoll knockback is lowered across the board
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2026-06-06 00:19:02 -04:00 |
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DottsGit
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cb5708e19e
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fix: shotgun can kill the dummy without crashing the game again
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2026-06-06 00:15:00 -04:00 |
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DottsGit
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6aae02bef8
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feat: fixed ragdoll replacement
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2026-06-06 00:09:20 -04:00 |
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DottsGit
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acd495893d
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feat: added ragdoll, health, death, and adjusted mortar
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2026-06-06 00:01:27 -04:00 |
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DottsGit
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8984739334
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feat: added animations for movement
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2026-06-05 13:42:18 -04:00 |
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DottsGit
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72346803a9
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feat: humanoid player model without animations
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2026-06-05 13:37:43 -04:00 |
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Dotts
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1e1568f748
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Merge pull request 'Feat/3 grapple fundamentals' (#7) from feat/3-grapple-fundamentals into main
Reviewed-on: #7
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2026-06-05 10:34:08 -07:00 |
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DottsGit
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2f259b5428
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feat: adjusted the shotgun impulse knockback
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2026-06-05 13:33:37 -04:00 |
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DottsGit
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6af87eb7bd
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feat: added rocket noises and smoke trails and adjusted AoE of rockets and damage falloff on AoE
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2026-06-05 13:32:10 -04:00 |
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DottsGit
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a85e0952c5
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feat: added hud for utilites
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2026-06-05 02:15:32 -04:00 |
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DottsGit
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ecefeb9f7e
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feat: added grapple mechanic
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2026-06-05 02:05:07 -04:00 |
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Dotts
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0912669759
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Merge pull request 'Feat/2 weapons foundation' (#6) from feat/2-weapons-foundation into main
Reviewed-on: #6
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2026-06-04 22:22:15 -07:00 |
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DottsGit
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ca2a80e38b
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feat: reducing ms gain from shotguns. Adjusting swarm launcher
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2026-06-05 01:19:51 -04:00 |
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DottsGit
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00f190d423
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feat: reducing the wall jump speed
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2026-06-05 00:56:59 -04:00 |
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DottsGit
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2c35f5074a
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feat: adds a cd to the jump to prevent spam jumping up a slope
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2026-06-05 00:54:19 -04:00 |
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DottsGit
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9f3264170e
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feat: projectile speed is increased with respective player speed. Does not effect lateral projectile movement respective to the player
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2026-06-05 00:42:22 -04:00 |
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DottsGit
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eee1925b7a
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feat: create movement_params resource to centralize movement configuration variables
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2026-06-05 00:29:45 -04:00 |
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DottsGit
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da16a3a757
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feat: implement weapon framework, hitscan logic, and player movement controller with state management
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2026-06-05 00:25:41 -04:00 |
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DottsGit
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ea96b41287
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feat: adding tracers to hitscan weapons
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2026-06-04 23:33:36 -04:00 |
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DottsGit
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dcd0df2b2c
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feat: implement BaseHitscanWeapon class with raycasting, ammo management, and penetration support
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2026-06-04 18:42:59 -04:00 |
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