DottsGit
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ed973c3b3b
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feat: implement persistent settings manager, add character movement controller, and create FPS map blockout scene
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2026-06-09 20:10:12 -04:00 |
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DottsGit
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0fcb5b43a4
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feat: add fps_blockout test map with environmental lighting and collision geometry
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2026-06-09 19:54:50 -04:00 |
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DottsGit
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9c653cac48
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feat: implement procedural arena generation system and support infrastructure
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2026-06-09 19:45:35 -04:00 |
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DottsGit
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8c61318a16
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chore: remove orphaned UID file for inspect_models.gd
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2026-06-07 21:12:40 -04:00 |
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DottsGit
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4bb867a6f2
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feat: implement plasma gun and rocket swarm mechanics along with various 3D asset imports
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2026-06-07 18:23:47 -04:00 |
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Dotts
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c9f082ebba
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Merge pull request 'feat: implement movement state machine architecture and add various sound assets' (#15) from feat/11-adding-wall-climbing-and-valuting-fundamentals into main
Reviewed-on: #15
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2026-06-07 13:13:37 -07:00 |
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DottsGit
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22ea918e6d
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feat: implement movement state machine architecture and add various sound assets
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2026-06-07 16:13:01 -04:00 |
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Dotts
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064bc90f53
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Merge pull request 'Feat/10 adding multiplayer fundamentals' (#14) from feat/10-adding-multiplayer-fundamentals into main
Reviewed-on: #14
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2026-06-06 19:31:25 -07:00 |
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DottsGit
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1a989f3586
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feat: implement player movement controller and movement state machine system
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2026-06-06 21:16:48 -04:00 |
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DottsGit
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30dbf7a4cd
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feat: implement player movement controller and initial weapon framework including double barrel shotgun and explosive projectiles
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2026-06-06 21:09:40 -04:00 |
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DottsGit
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54dfd342c2
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feat: implement walking and killable enemy dummy entities and player movement controller base
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2026-06-06 21:00:45 -04:00 |
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DottsGit
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eb9344c0bb
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feat: implement PlayerMovementController with support for movement states, multiplayer synchronization, and audio/UI systems
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2026-06-06 20:51:34 -04:00 |
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DottsGit
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07a15fe998
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fix: a lot of network sync fixes
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2026-06-06 20:45:10 -04:00 |
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DottsGit
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dbbfbef4a4
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fix: a lot of networking bugs
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2026-06-06 19:26:22 -04:00 |
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DottsGit
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ff3e01a9e5
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feat: implement procedural humanoid animations, modular weapon system, and dummy entity base classes
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2026-06-06 19:10:29 -04:00 |
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DottsGit
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fcdd75afc0
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feat: add match HUD with scoreboard, timer, and dynamic killfeed
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2026-06-06 15:19:59 -04:00 |
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DottsGit
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cd034d1aea
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feat: add dust2 level builder, player movement controller, and UI menu components
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2026-06-06 15:17:54 -04:00 |
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DottsGit
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31336fe870
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feat: add Dust 2 level builder and implement pause menu UI with settings and loadout management
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2026-06-06 14:49:45 -04:00 |
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DottsGit
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acfb8bca16
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feat: implement network manager, pause menu, and export configuration for project deployment
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2026-06-06 14:33:43 -04:00 |
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DottsGit
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d3680765da
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adj: respawning kills self
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2026-06-06 14:23:28 -04:00 |
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DottsGit
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2a3e6a2c78
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fix: fixing respawning
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2026-06-06 14:18:45 -04:00 |
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DottsGit
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9adbff3968
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feat: implement multiplayer network manager and player movement controller with base game entities and UI
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2026-06-06 14:03:57 -04:00 |
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DottsGit
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168bd8f1ce
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feat: implement networked match HUD with real-time scoreboard and killfeed systems
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2026-06-06 13:49:12 -04:00 |
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DottsGit
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aefed46daf
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feat: adding basic multiplayer
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2026-06-06 13:28:43 -04:00 |
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Dotts
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59096d322a
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Merge pull request 'Feat/9 adding main menu fundamentals' (#13) from feat/9-adding-main-menu-fundamentals into main
Reviewed-on: #13
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2026-06-06 10:09:49 -07:00 |
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DottsGit
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45353dc982
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fix: dead player ragdoll no longer triggers leaving the combat area
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2026-06-06 13:09:01 -04:00 |
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DottsGit
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2aa7ff0337
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feat: added loadout options to the main menu
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2026-06-06 13:05:50 -04:00 |
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DottsGit
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11adbc339a
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feat: singleplayer level selector
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2026-06-06 13:03:35 -04:00 |
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DottsGit
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2baf27efd1
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feat: basic main menu to load dust 2 on singleplayer
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2026-06-06 12:55:17 -04:00 |
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Dotts
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83c6ce7993
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Merge pull request 'Feat/8 adding a=map=basic=dust2' (#12) from feat/8-adding-a=map=basic=dust2 into main
Reviewed-on: #12
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2026-06-06 09:44:38 -07:00 |
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DottsGit
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5f2c2462e2
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feat: preventing players from leaving the playable area
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2026-06-06 12:44:16 -04:00 |
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DottsGit
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64e024eb32
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fix movement through the map is easier
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2026-06-06 12:28:48 -04:00 |
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DottsGit
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050912ca61
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fix: better sites
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2026-06-06 12:26:03 -04:00 |
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DottsGit
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775e57ba4a
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feat: basic dust 2
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2026-06-06 12:23:39 -04:00 |
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Dotts
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6a0a4a8aeb
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Merge pull request 'fix: awp fov' (#11) from feat/7-adding-first-person-model into main
Reviewed-on: #11
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2026-06-06 09:11:39 -07:00 |
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DottsGit
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c9d18ffe23
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fix: nailgun projectiles and tracers
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2026-06-06 12:10:48 -04:00 |
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DottsGit
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3488b8e005
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fix: 3rd person and first person views
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2026-06-06 11:51:28 -04:00 |
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DottsGit
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909b25548c
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fix: fov now linearly increases with speed and first person weapon view no longer clips through walls
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2026-06-06 11:16:50 -04:00 |
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DottsGit
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10416a83a0
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fix: awp fov
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2026-06-06 11:05:46 -04:00 |
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Dotts
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8e2b198f94
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Merge pull request 'Feat/6 knife and melee fundamentals' (#10) from feat/6-knife-and-melee-fundamentals into main
Reviewed-on: #10
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2026-06-05 23:26:43 -07:00 |
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DottsGit
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4eaf4671ef
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fix: removing placing the 2d graphic on entities and changing it to a swipe for the knife
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2026-06-06 02:26:16 -04:00 |
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DottsGit
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18b8b3ee99
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feat: added the knife
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2026-06-06 02:22:27 -04:00 |
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Dotts
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90876611f4
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Merge pull request 'Feat/5 adding settings fundamentals and ui improvements' (#9) from feat/5-adding-settings-fundamentals-and-ui-improvements into main
Reviewed-on: #9
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2026-06-05 23:03:52 -07:00 |
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DottsGit
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27460be0ea
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fix: scoping
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2026-06-06 02:03:05 -04:00 |
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DottsGit
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a47d01632d
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adj: projectile physics when moving backwards
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2026-06-06 01:49:43 -04:00 |
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DottsGit
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8118100a95
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feat: added explosion sounds
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2026-06-06 01:42:15 -04:00 |
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DottsGit
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a6f5f24420
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adj: less obstructive damage numbers
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2026-06-06 01:30:39 -04:00 |
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DottsGit
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d784045214
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feat: added audio settings
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2026-06-06 01:26:51 -04:00 |
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DottsGit
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46cee744d1
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fix: 2d surface hit graphics no longer appear when hitting an entity
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2026-06-06 01:18:51 -04:00 |
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DottsGit
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e41e64de78
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feat: pause menu is just now menu and does not pause
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2026-06-06 01:11:38 -04:00 |
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