Hermes 3584a7e6c5 feat(props): integrate Blender GLB props into movement map
- Replace primitive _crate(), _barrel(), _pillar() with GLB scene instances
- Add 7 prop preloads: crate, barrel, pillar, ramp, weapon_pickup, health_pack, ammo_pack
- Add _load_props() and _place_prop() helpers with null guards
- Add pickup placements: weapon (center), health (east/west), ammo (center/NW/SE)
- Props load at runtime via load() - appear once Godot editor imports the GLB files
- Null guard prevents crashes in headless mode before import
2026-06-21 22:28:41 -04:00
2026-06-02 22:21:03 -04:00
2026-06-02 22:21:03 -04:00
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