35decd65b3db2aa1628712431e9e14101f4dafb5
The bone rest poses have complex non-identity rotations (e.g. LeftUpperArm euler=(-0.161,-2.760,-2.760)). Applying local rotations on top of these produces incorrect results. Fix by using set_bone_global_pose_override() with world-space rotation pre-multiplied on the rest pose basis.
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