6cfa8aa6315f940b4936943607c518917652e92b
- Animation.TYPE_ROTATION doesn't exist as enum in Godot 4.2.1 - Use raw integer: add_track(1) for ROTATION - Remove unused 'length' parameter from _add_rot_track - Rename 'name' to 'anim_name' to avoid shadowing Node.name - Remove all extra parameters from _add_rot_track calls
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