Hermes 7e40085b80 fix: use TYPE_VALUE (0) for all animation tracks, not TYPE_ROTATION (1)
Animation.TrackType in Godot 4.2.1 doesn't have a named enum member for
value 1, so add_track(1) fails. Use add_track(0) for all tracks - the
Animation API accepts both Vector3 and Quaternion values regardless of
track type.
2026-06-25 12:26:21 -04:00
2026-06-02 22:21:03 -04:00
2026-06-02 22:21:03 -04:00
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