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Hermes Agent
Hermes
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2026-03-21
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Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 09:05:03 -07:00
92ebd6c8d2
refactor: use AnimationPlayer with TYPE_ROTATION tracks instead of manual bone poses
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:45:25 -07:00
6e73fd7703
fix: use local pose (rest*offset) instead of global override for skinning
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:38:50 -07:00
f085fdf7b7
debug: add logging for parent/SM null checks
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:38:21 -07:00
b525db7c53
debug: add logging to _process and _apply_procedural_animation
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:34:32 -07:00
000caa7791
fix: clear global pose overrides when switching to procedural anim
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:33:50 -07:00
e4ea177eaf
fix: use world-X rotation for locomotion swing via global pose override
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:24:57 -07:00
35decd65b3
fix: use world-space rotation via global pose override
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:14:16 -07:00
35cb2ef10c
chore: remove debug logging from procedural animation
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:13:41 -07:00
f457c01f38
fix: always replace all locomotion animations (Jump was not being detected as broken)
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:13:07 -07:00
ea23f1c843
fix: stop AnimationPlayer from overwriting procedural bone poses
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 08:11:42 -07:00
30e2a49730
debug: add logging to verify procedural animation execution
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 07:54:03 -07:00
5d360d256e
fix: replace AnimationPlayer tracks with code-driven bone rotation system
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 07:38:25 -07:00
86a13bc782
fix: replace stripped GLB animations with procedural rotation-based animations
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-25 07:05:08 -07:00
d6da221583
fix(characters): preserve all animation tracks in GLTF runtime loading
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-24 22:29:26 -07:00
d297da4c35
fix: resolve GLB character T-pose by fixing skeleton binding order and skin update timing
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-24 22:00:42 -07:00
df4c70017c
fix: use force_update_all_bone_transforms() instead of undeclared constant
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-24 21:56:31 -07:00
43b870465b
fix: correct skin deformation and scale for GLB character models
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-24 21:30:29 -07:00
c4dc4ca77c
fix: force skeleton skin update at runtime for GLTF models
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-24 21:26:36 -07:00
73831cb418
fix: force bone pose update for GLTF runtime skin deformation
Hermes
pushed to
feat/3d-player-model
at
Dotts/Papay-Shooter
2026-06-24 21:05:01 -07:00
fead2cc055
fix: resolve GDScript warnings for unused vars and shadowed names
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