Commit Graph
91 Commits
Author SHA1 Message Date
DottsGit 8c61318a16 chore: remove orphaned UID file for inspect_models.gd 2026-06-07 21:12:40 -04:00
DottsGit 4bb867a6f2 feat: implement plasma gun and rocket swarm mechanics along with various 3D asset imports 2026-06-07 18:23:47 -04:00
DottsGit 22ea918e6d feat: implement movement state machine architecture and add various sound assets 2026-06-07 16:13:01 -04:00
DottsGit 1a989f3586 feat: implement player movement controller and movement state machine system 2026-06-06 21:16:48 -04:00
DottsGit 30dbf7a4cd feat: implement player movement controller and initial weapon framework including double barrel shotgun and explosive projectiles 2026-06-06 21:09:40 -04:00
DottsGit 54dfd342c2 feat: implement walking and killable enemy dummy entities and player movement controller base 2026-06-06 21:00:45 -04:00
DottsGit eb9344c0bb feat: implement PlayerMovementController with support for movement states, multiplayer synchronization, and audio/UI systems 2026-06-06 20:51:34 -04:00
DottsGit 07a15fe998 fix: a lot of network sync fixes 2026-06-06 20:45:10 -04:00
DottsGit dbbfbef4a4 fix: a lot of networking bugs 2026-06-06 19:26:22 -04:00
DottsGit ff3e01a9e5 feat: implement procedural humanoid animations, modular weapon system, and dummy entity base classes 2026-06-06 19:10:29 -04:00
DottsGit fcdd75afc0 feat: add match HUD with scoreboard, timer, and dynamic killfeed 2026-06-06 15:19:59 -04:00
DottsGit cd034d1aea feat: add dust2 level builder, player movement controller, and UI menu components 2026-06-06 15:17:54 -04:00
DottsGit 31336fe870 feat: add Dust 2 level builder and implement pause menu UI with settings and loadout management 2026-06-06 14:49:45 -04:00
DottsGit acfb8bca16 feat: implement network manager, pause menu, and export configuration for project deployment 2026-06-06 14:33:43 -04:00
DottsGit d3680765da adj: respawning kills self 2026-06-06 14:23:28 -04:00
DottsGit 2a3e6a2c78 fix: fixing respawning 2026-06-06 14:18:45 -04:00
DottsGit 9adbff3968 feat: implement multiplayer network manager and player movement controller with base game entities and UI 2026-06-06 14:03:57 -04:00
DottsGit 168bd8f1ce feat: implement networked match HUD with real-time scoreboard and killfeed systems 2026-06-06 13:49:12 -04:00
DottsGit aefed46daf feat: adding basic multiplayer 2026-06-06 13:28:43 -04:00
DottsGit 45353dc982 fix: dead player ragdoll no longer triggers leaving the combat area 2026-06-06 13:09:01 -04:00
DottsGit 2aa7ff0337 feat: added loadout options to the main menu 2026-06-06 13:05:50 -04:00
DottsGit 11adbc339a feat: singleplayer level selector 2026-06-06 13:03:35 -04:00
DottsGit 2baf27efd1 feat: basic main menu to load dust 2 on singleplayer 2026-06-06 12:55:17 -04:00
DottsGit 5f2c2462e2 feat: preventing players from leaving the playable area 2026-06-06 12:44:16 -04:00
DottsGit 64e024eb32 fix movement through the map is easier 2026-06-06 12:28:48 -04:00
DottsGit 050912ca61 fix: better sites 2026-06-06 12:26:03 -04:00
DottsGit 775e57ba4a feat: basic dust 2 2026-06-06 12:23:39 -04:00
DottsGit c9d18ffe23 fix: nailgun projectiles and tracers 2026-06-06 12:10:48 -04:00
DottsGit 3488b8e005 fix: 3rd person and first person views 2026-06-06 11:51:28 -04:00
DottsGit 909b25548c fix: fov now linearly increases with speed and first person weapon view no longer clips through walls 2026-06-06 11:16:50 -04:00
DottsGit 10416a83a0 fix: awp fov 2026-06-06 11:05:46 -04:00
DottsGit 4eaf4671ef fix: removing placing the 2d graphic on entities and changing it to a swipe for the knife 2026-06-06 02:26:16 -04:00
DottsGit 18b8b3ee99 feat: added the knife 2026-06-06 02:22:27 -04:00
DottsGit 27460be0ea fix: scoping 2026-06-06 02:03:05 -04:00
DottsGit a47d01632d adj: projectile physics when moving backwards 2026-06-06 01:49:43 -04:00
DottsGit 8118100a95 feat: added explosion sounds 2026-06-06 01:42:15 -04:00
DottsGit a6f5f24420 adj: less obstructive damage numbers 2026-06-06 01:30:39 -04:00
DottsGit d784045214 feat: added audio settings 2026-06-06 01:26:51 -04:00
DottsGit 46cee744d1 fix: 2d surface hit graphics no longer appear when hitting an entity 2026-06-06 01:18:51 -04:00
DottsGit e41e64de78 feat: pause menu is just now menu and does not pause 2026-06-06 01:11:38 -04:00
DottsGit 6dceab46db feat: fps counter and limiter 2026-06-06 01:06:43 -04:00
DottsGit 33f5c7cb82 feat: added advanced settings for showing player movement debug and settings for mouse sensistivity 2026-06-06 00:51:53 -04:00
DottsGit 0c00f4c385 feat: adding better animations 2026-06-06 00:37:54 -04:00
DottsGit d0716f72e8 feat: added moving killable dummy 2026-06-06 00:31:43 -04:00
DottsGit ee1114948b adj: adjusted the awp and swarm rocket damage 2026-06-06 00:22:45 -04:00
DottsGit 0b8dcaf3ce fix: ragdoll knockback is lowered across the board 2026-06-06 00:19:02 -04:00
DottsGit cb5708e19e fix: shotgun can kill the dummy without crashing the game again 2026-06-06 00:15:00 -04:00
DottsGit 6aae02bef8 feat: fixed ragdoll replacement 2026-06-06 00:09:20 -04:00
DottsGit acd495893d feat: added ragdoll, health, death, and adjusted mortar 2026-06-06 00:01:27 -04:00
DottsGit 8984739334 feat: added animations for movement 2026-06-05 13:42:18 -04:00
DottsGit 72346803a9 feat: humanoid player model without animations 2026-06-05 13:37:43 -04:00
DottsGit 2f259b5428 feat: adjusted the shotgun impulse knockback 2026-06-05 13:33:37 -04:00
DottsGit 6af87eb7bd feat: added rocket noises and smoke trails and adjusted AoE of rockets and damage falloff on AoE 2026-06-05 13:32:10 -04:00
DottsGit a85e0952c5 feat: added hud for utilites 2026-06-05 02:15:32 -04:00
DottsGit ecefeb9f7e feat: added grapple mechanic 2026-06-05 02:05:07 -04:00
DottsGit ca2a80e38b feat: reducing ms gain from shotguns. Adjusting swarm launcher 2026-06-05 01:19:51 -04:00
DottsGit 00f190d423 feat: reducing the wall jump speed 2026-06-05 00:56:59 -04:00
DottsGit 2c35f5074a feat: adds a cd to the jump to prevent spam jumping up a slope 2026-06-05 00:54:19 -04:00
DottsGit 9f3264170e feat: projectile speed is increased with respective player speed. Does not effect lateral projectile movement respective to the player 2026-06-05 00:42:22 -04:00
DottsGit eee1925b7a feat: create movement_params resource to centralize movement configuration variables 2026-06-05 00:29:45 -04:00
DottsGit da16a3a757 feat: implement weapon framework, hitscan logic, and player movement controller with state management 2026-06-05 00:25:41 -04:00
DottsGit ea96b41287 feat: adding tracers to hitscan weapons 2026-06-04 23:33:36 -04:00
DottsGit dcd0df2b2c feat: implement BaseHitscanWeapon class with raycasting, ammo management, and penetration support 2026-06-04 18:42:59 -04:00
DottsGit bd04135dba feat: implement explosive and homing projectile types for weapon system 2026-06-04 18:40:59 -04:00
DottsGit 09103ce366 feat: add Rocket Swarm, Mortar, and BouncingProjectile weapon types 2026-06-04 18:17:34 -04:00
DottsGit e6a2199777 feat: implement weapon system, loadout manager, and specialized projectile behaviors with associated assets 2026-06-04 18:14:50 -04:00
DottsGit c32f45a8aa feat: implement projectile system and add nail gun, plasma gun, and DMR weapons 2026-06-04 17:35:12 -04:00
DottsGit 7b7107c5d6 feat: implement PlayerMovementController to handle movement input, audio cues, and UI feedback 2026-06-04 17:22:30 -04:00
DottsGit 5ae6e20039 feat: add test_level_builder script for debugging level generation 2026-06-04 17:13:05 -04:00
DottsGit 1ccc66a601 feat: add plasma gun weapon implementation and new pause menu system with loadout management 2026-06-04 17:06:50 -04:00
DottsGit 67bd5b4302 feat: add double-barrel shotgun weapon, player movement state machine, and procedural sound assets 2026-06-04 16:40:15 -04:00
DottsGit 13ca2f46e9 feat: implement double barrel shotgun weapon with procedural sound generation 2026-06-04 13:23:31 -04:00
DottsGit a8b3619f2e feat: implement damage dummy system, floating UI numbers, and double-barrel shotgun mechanics 2026-06-04 13:15:26 -04:00
DottsGit d8cb91e593 feat: implement dash and wall run movement states for the player controller 2026-06-04 11:47:08 -04:00
DottsGit 5c2d648801 feat: implement dash movement state with velocity calculation and cooldown logic 2026-06-04 11:36:30 -04:00
DottsGit 02c6caa0d6 feat: implement pause menu with loadout management and rebindable input settings 2026-06-04 11:33:10 -04:00
DottsGit 8c928c2d92 feat: add test_level_builder script to debug tools for level creation testing 2026-06-04 10:28:26 -04:00
DottsGit a86ef53622 feat: implement modular state-based player movement system with chain mechanics 2026-06-04 10:26:18 -04:00
DottsGit cb04df1df3 feat: implement ground state movement logic for player character 2026-06-04 09:41:13 -04:00
DottsGit e65e9fa76f feat: implement wall run state logic for player movement 2026-06-04 09:36:46 -04:00
DottsGit e9112d9b3d feat: add StateDash movement state with cooldown and momentum-based velocity logic 2026-06-04 09:29:34 -04:00
DottsGit 5e9f4bec8a feat: add test_level_builder script for debugging level generation 2026-06-04 09:22:30 -04:00
DottsGit f2afd31415 feat: implement pause menu with loadout management functionality 2026-06-04 09:20:05 -04:00
DottsGit 8eea7d6e36 feat: implement loadout management system, interactive pause menu, and weapon slot switching functionality 2026-06-04 09:12:16 -04:00
DottsGit 45fb7f0f38 feat: add state machine movement classes, double barrel shotgun weapon, and test level builder utility 2026-06-04 01:21:50 -04:00
DottsGit 4184b0f8ff feat: implement state_wall_run for player movement system 2026-06-04 00:32:29 -04:00
DottsGit 0fd921481b feat: implement movement state machine, FPS camera rig, and test level builder scaffolding 2026-06-04 00:29:19 -04:00
DottsGit da277e9d35 feat: implement player movement controller and state machine with dash, slide, and wall-run mechanics 2026-06-03 21:55:10 -04:00
DottsGit 5726aa1043 docs: add master development document for Papaya Shooter project specifications 2026-06-03 19:58:53 -04:00
DottsGit a46e35431d feat: initialize movement system UID files, update import settings, and set main scene in project configuration 2026-06-03 19:57:51 -04:00
DottsGit 18b420cc44 default godot project 2026-06-02 22:21:03 -04:00