DottsGit
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dcd0df2b2c
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feat: implement BaseHitscanWeapon class with raycasting, ammo management, and penetration support
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2026-06-04 18:42:59 -04:00 |
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DottsGit
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bd04135dba
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feat: implement explosive and homing projectile types for weapon system
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2026-06-04 18:40:59 -04:00 |
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DottsGit
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09103ce366
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feat: add Rocket Swarm, Mortar, and BouncingProjectile weapon types
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2026-06-04 18:17:34 -04:00 |
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DottsGit
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e6a2199777
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feat: implement weapon system, loadout manager, and specialized projectile behaviors with associated assets
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2026-06-04 18:14:50 -04:00 |
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DottsGit
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c32f45a8aa
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feat: implement projectile system and add nail gun, plasma gun, and DMR weapons
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2026-06-04 17:35:12 -04:00 |
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DottsGit
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1ccc66a601
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feat: add plasma gun weapon implementation and new pause menu system with loadout management
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2026-06-04 17:06:50 -04:00 |
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DottsGit
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67bd5b4302
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feat: add double-barrel shotgun weapon, player movement state machine, and procedural sound assets
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2026-06-04 16:40:15 -04:00 |
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DottsGit
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13ca2f46e9
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feat: implement double barrel shotgun weapon with procedural sound generation
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2026-06-04 13:23:31 -04:00 |
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DottsGit
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a8b3619f2e
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feat: implement damage dummy system, floating UI numbers, and double-barrel shotgun mechanics
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2026-06-04 13:15:26 -04:00 |
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DottsGit
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8eea7d6e36
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feat: implement loadout management system, interactive pause menu, and weapon slot switching functionality
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2026-06-04 09:12:16 -04:00 |
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DottsGit
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45fb7f0f38
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feat: add state machine movement classes, double barrel shotgun weapon, and test level builder utility
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2026-06-04 01:21:50 -04:00 |
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