1a989f3586
feat: implement player movement controller and movement state machine system
DottsGit2026-06-06 21:16:48 -04:00
30dbf7a4cd
feat: implement player movement controller and initial weapon framework including double barrel shotgun and explosive projectiles
DottsGit2026-06-06 21:09:40 -04:00
54dfd342c2
feat: implement walking and killable enemy dummy entities and player movement controller base
DottsGit2026-06-06 21:00:45 -04:00
eb9344c0bb
feat: implement PlayerMovementController with support for movement states, multiplayer synchronization, and audio/UI systems
DottsGit2026-06-06 20:51:34 -04:00
07a15fe998
fix: a lot of network sync fixes
DottsGit2026-06-06 20:45:10 -04:00
dbbfbef4a4
fix: a lot of networking bugs
DottsGit2026-06-06 19:26:22 -04:00
ff3e01a9e5
feat: implement procedural humanoid animations, modular weapon system, and dummy entity base classes
DottsGit2026-06-06 19:10:29 -04:00
fcdd75afc0
feat: add match HUD with scoreboard, timer, and dynamic killfeed
DottsGit2026-06-06 15:19:59 -04:00
cd034d1aea
feat: add dust2 level builder, player movement controller, and UI menu components
DottsGit2026-06-06 15:17:54 -04:00
31336fe870
feat: add Dust 2 level builder and implement pause menu UI with settings and loadout management
DottsGit2026-06-06 14:49:45 -04:00
acfb8bca16
feat: implement network manager, pause menu, and export configuration for project deployment
DottsGit2026-06-06 14:33:43 -04:00
9adbff3968
feat: implement multiplayer network manager and player movement controller with base game entities and UI
DottsGit2026-06-06 14:03:57 -04:00
168bd8f1ce
feat: implement networked match HUD with real-time scoreboard and killfeed systems
DottsGit2026-06-06 13:49:12 -04:00
59096d322a
Merge pull request 'Feat/9 adding main menu fundamentals' (#13) from feat/9-adding-main-menu-fundamentals into main
Dotts2026-06-06 10:09:49 -07:00
45353dc982
fix: dead player ragdoll no longer triggers leaving the combat area
DottsGit2026-06-06 13:09:01 -04:00
2aa7ff0337
feat: added loadout options to the main menu
DottsGit2026-06-06 13:05:50 -04:00
8e2b198f94
Merge pull request 'Feat/6 knife and melee fundamentals' (#10) from feat/6-knife-and-melee-fundamentals into main
Dotts2026-06-05 23:26:43 -07:00
4eaf4671ef
fix: removing placing the 2d graphic on entities and changing it to a swipe for the knife
DottsGit2026-06-06 02:26:16 -04:00
90876611f4
Merge pull request 'Feat/5 adding settings fundamentals and ui improvements' (#9) from feat/5-adding-settings-fundamentals-and-ui-improvements into main
Dotts2026-06-05 23:03:52 -07:00
0912669759
Merge pull request 'Feat/2 weapons foundation' (#6) from feat/2-weapons-foundation into main
Dotts2026-06-04 22:22:15 -07:00
ca2a80e38b
feat: reducing ms gain from shotguns. Adjusting swarm launcher
DottsGit2026-06-05 01:19:51 -04:00
00f190d423
feat: reducing the wall jump speed
DottsGit2026-06-05 00:56:59 -04:00
2c35f5074a
feat: adds a cd to the jump to prevent spam jumping up a slope
DottsGit2026-06-05 00:54:19 -04:00
9f3264170e
feat: projectile speed is increased with respective player speed. Does not effect lateral projectile movement respective to the player
DottsGit2026-06-05 00:42:22 -04:00
eee1925b7a
feat: create movement_params resource to centralize movement configuration variables
DottsGit2026-06-05 00:29:45 -04:00
da16a3a757
feat: implement weapon framework, hitscan logic, and player movement controller with state management
DottsGit2026-06-05 00:25:41 -04:00
ea96b41287
feat: adding tracers to hitscan weapons
DottsGit2026-06-04 23:33:36 -04:00
dcd0df2b2c
feat: implement BaseHitscanWeapon class with raycasting, ammo management, and penetration support
DottsGit2026-06-04 18:42:59 -04:00
bd04135dba
feat: implement explosive and homing projectile types for weapon system
DottsGit2026-06-04 18:40:59 -04:00
45fb7f0f38
feat: add state machine movement classes, double barrel shotgun weapon, and test level builder utility
DottsGit2026-06-04 01:21:50 -04:00
a54b3d89b1
Merge pull request 'Feat/1 movement foundation' (#5) from feat/1-movement-foundation into main
Dotts2026-06-03 21:34:25 -07:00
cd5d9427cb
Merge branch 'main' into feat/1-movement-foundation
Dotts2026-06-03 21:34:16 -07:00
4184b0f8ff
feat: implement state_wall_run for player movement system
DottsGit2026-06-04 00:32:29 -04:00
0fd921481b
feat: implement movement state machine, FPS camera rig, and test level builder scaffolding
DottsGit2026-06-04 00:29:19 -04:00
da277e9d35
feat: implement player movement controller and state machine with dash, slide, and wall-run mechanics
DottsGit2026-06-03 21:55:10 -04:00
5726aa1043
docs: add master development document for Papaya Shooter project specifications
DottsGit2026-06-03 19:58:53 -04:00
a46e35431d
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
DottsGit2026-06-03 19:57:51 -04:00