DottsGit
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3afc213b3a
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feat: implement ground movement state with integrated jumping, sliding, and stair-stepping logic
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2026-06-15 15:58:16 -04:00 |
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DottsGit
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abddc0c1cc
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feat: implement base player movement controller with health, audio, and UI systems
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2026-06-14 22:54:25 -04:00 |
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DottsGit
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523fcc5226
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feat: implement modular character skinning system with procedural and imported model support
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2026-06-11 23:05:36 -04:00 |
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DottsGit
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3c512870f2
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feat: implement movement state machine ground/air states and initialize weapon manager system
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2026-06-10 22:37:17 -04:00 |
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DottsGit
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3dc7fda622
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feat: implement modular movement state machine and ground, air, and wall climb states
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2026-06-10 22:27:10 -04:00 |
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DottsGit
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18ab9da4a3
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feat: implement MovementStateMachine to manage modular player movement states and mechanics
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2026-06-10 22:21:41 -04:00 |
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DottsGit
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da4a6442c7
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feat: implement player movement controller with grounded state, stair stepping, and wall interaction mechanics
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2026-06-10 22:11:00 -04:00 |
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DottsGit
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4cb27f991e
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feat: add PlayerMovementController for character locomotion, state machine integration, and multiplayer synchronization
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2026-06-10 21:12:44 -04:00 |
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DottsGit
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887d9c1523
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feat: implement PlayerMovementController and grenade projectile system
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2026-06-09 23:04:32 -04:00 |
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DottsGit
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e8e5391d9f
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feat: implement MovementStateMachine for handling player movement states and mechanics
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2026-06-09 22:53:24 -04:00 |
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DottsGit
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f63187e493
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feat: implement foundational weapon systems, including hitscan and projectile base classes, reload mechanics, and player movement/camera integration.
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2026-06-09 22:33:40 -04:00 |
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DottsGit
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ed973c3b3b
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feat: implement persistent settings manager, add character movement controller, and create FPS map blockout scene
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2026-06-09 20:10:12 -04:00 |
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DottsGit
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22ea918e6d
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feat: implement movement state machine architecture and add various sound assets
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2026-06-07 16:13:01 -04:00 |
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DottsGit
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1a989f3586
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feat: implement player movement controller and movement state machine system
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2026-06-06 21:16:48 -04:00 |
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DottsGit
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30dbf7a4cd
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feat: implement player movement controller and initial weapon framework including double barrel shotgun and explosive projectiles
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2026-06-06 21:09:40 -04:00 |
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DottsGit
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54dfd342c2
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feat: implement walking and killable enemy dummy entities and player movement controller base
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2026-06-06 21:00:45 -04:00 |
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DottsGit
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eb9344c0bb
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feat: implement PlayerMovementController with support for movement states, multiplayer synchronization, and audio/UI systems
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2026-06-06 20:51:34 -04:00 |
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DottsGit
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07a15fe998
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fix: a lot of network sync fixes
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2026-06-06 20:45:10 -04:00 |
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DottsGit
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dbbfbef4a4
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fix: a lot of networking bugs
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2026-06-06 19:26:22 -04:00 |
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DottsGit
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ff3e01a9e5
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feat: implement procedural humanoid animations, modular weapon system, and dummy entity base classes
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2026-06-06 19:10:29 -04:00 |
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DottsGit
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cd034d1aea
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feat: add dust2 level builder, player movement controller, and UI menu components
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2026-06-06 15:17:54 -04:00 |
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DottsGit
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d3680765da
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adj: respawning kills self
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2026-06-06 14:23:28 -04:00 |
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DottsGit
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2a3e6a2c78
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fix: fixing respawning
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2026-06-06 14:18:45 -04:00 |
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DottsGit
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9adbff3968
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feat: implement multiplayer network manager and player movement controller with base game entities and UI
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2026-06-06 14:03:57 -04:00 |
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DottsGit
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168bd8f1ce
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feat: implement networked match HUD with real-time scoreboard and killfeed systems
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2026-06-06 13:49:12 -04:00 |
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DottsGit
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a6f5f24420
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adj: less obstructive damage numbers
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2026-06-06 01:30:39 -04:00 |
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DottsGit
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d784045214
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feat: added audio settings
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2026-06-06 01:26:51 -04:00 |
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DottsGit
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acd495893d
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feat: added ragdoll, health, death, and adjusted mortar
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2026-06-06 00:01:27 -04:00 |
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DottsGit
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8984739334
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feat: added animations for movement
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2026-06-05 13:42:18 -04:00 |
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DottsGit
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2f259b5428
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feat: adjusted the shotgun impulse knockback
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2026-06-05 13:33:37 -04:00 |
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DottsGit
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6af87eb7bd
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feat: added rocket noises and smoke trails and adjusted AoE of rockets and damage falloff on AoE
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2026-06-05 13:32:10 -04:00 |
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DottsGit
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a85e0952c5
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feat: added hud for utilites
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2026-06-05 02:15:32 -04:00 |
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DottsGit
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ecefeb9f7e
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feat: added grapple mechanic
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2026-06-05 02:05:07 -04:00 |
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DottsGit
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ca2a80e38b
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feat: reducing ms gain from shotguns. Adjusting swarm launcher
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2026-06-05 01:19:51 -04:00 |
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DottsGit
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00f190d423
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feat: reducing the wall jump speed
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2026-06-05 00:56:59 -04:00 |
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DottsGit
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2c35f5074a
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feat: adds a cd to the jump to prevent spam jumping up a slope
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2026-06-05 00:54:19 -04:00 |
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DottsGit
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eee1925b7a
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feat: create movement_params resource to centralize movement configuration variables
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2026-06-05 00:29:45 -04:00 |
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DottsGit
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da16a3a757
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feat: implement weapon framework, hitscan logic, and player movement controller with state management
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2026-06-05 00:25:41 -04:00 |
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DottsGit
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e6a2199777
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feat: implement weapon system, loadout manager, and specialized projectile behaviors with associated assets
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2026-06-04 18:14:50 -04:00 |
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DottsGit
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7b7107c5d6
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feat: implement PlayerMovementController to handle movement input, audio cues, and UI feedback
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2026-06-04 17:22:30 -04:00 |
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DottsGit
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67bd5b4302
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feat: add double-barrel shotgun weapon, player movement state machine, and procedural sound assets
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2026-06-04 16:40:15 -04:00 |
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DottsGit
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a8b3619f2e
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feat: implement damage dummy system, floating UI numbers, and double-barrel shotgun mechanics
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2026-06-04 13:15:26 -04:00 |
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DottsGit
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d8cb91e593
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feat: implement dash and wall run movement states for the player controller
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2026-06-04 11:47:08 -04:00 |
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DottsGit
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5c2d648801
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feat: implement dash movement state with velocity calculation and cooldown logic
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2026-06-04 11:36:30 -04:00 |
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DottsGit
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a86ef53622
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feat: implement modular state-based player movement system with chain mechanics
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2026-06-04 10:26:18 -04:00 |
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DottsGit
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cb04df1df3
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feat: implement ground state movement logic for player character
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2026-06-04 09:41:13 -04:00 |
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DottsGit
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e65e9fa76f
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feat: implement wall run state logic for player movement
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2026-06-04 09:36:46 -04:00 |
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DottsGit
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e9112d9b3d
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feat: add StateDash movement state with cooldown and momentum-based velocity logic
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2026-06-04 09:29:34 -04:00 |
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DottsGit
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45fb7f0f38
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feat: add state machine movement classes, double barrel shotgun weapon, and test level builder utility
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2026-06-04 01:21:50 -04:00 |
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DottsGit
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4184b0f8ff
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feat: implement state_wall_run for player movement system
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2026-06-04 00:32:29 -04:00 |
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